iPhone Dev Secrets

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 iPhone Dev Secrets

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 iPhone Dev Secrets

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 iPhone Dev Secrets

 is backed with a 60 Day No Questions Asked Money Back Guarantee. If within the first 60 days of receipt you are not satisfied with Wake Up Lean™, you can request a refund by sending an email to the address given inside the product and we will immediately refund your entire purchase price, with no questions asked.


Have you ever dreamed of creating your own great game or application for iPhone or iPad with no programming options in just 4 weeks and hit to pay dirt in the App Store?

Look impressive? I hope it is!

But now, let me tell you the ugly truth.

It seems that I'm getting money right now, but the truth is that it was not always that way! Just 6 months ago I was quite struggling. I had no programming possibilities, no team and no money. All I had was a great desire to create the queen's dreams.

From childhood I always had a dream to make it big. I was thinking my game over and over sleepless nights, imagine the characters and heroes, levels, gameplay tricks ... etc.

Does it sound familiar to you?

To be honest, I'm a big fan of the iPhone, so I did not even think of the idea of ​​creating games for anything other than the iPhone or iPad.

But I missed the lead role - I had no team and no programming options at all. Even worse - I did not even have a technical education!

I have always read the blogs and reports of Gold Rush in the Apps Store where small guys like you and I made great success by creating simple but great programs or games!

This thought would not make me sleep well. Of course I did not live in the illusion that I would get to the top of my first app but you already know me - I'm a good boy who always wants to reach the stars!

So my goal was to get to Top100 Apps at least.

Here's what I did. I decided to take it very seriously. First, I bought all the books available at the Barnes and Noble store and on Amazon too. Everything from Iphone Development for Dummies to advanced expert content.

After I tried to execute knowledge, I was very disappointed - most printed books appeared to be outdated. You know that it's a long process after you write a book, it goes to the publisher, continues to change in a few weeks, but the print continues to delay it again and again. Then you need to spread all over the country to local stores, etc. And it changes so fast. When the iPod was released, next year iPhone, then iPhone3GS, then iPad, then iPhone4, iPad2, iPhone 4S, iPhone 5 ... the list goes on and over again. Things change so fast and these printed books can not even be achieved. Most of the views were outdated and never worked for me. What's a little?

So after I read all this, my head was ready to burst and I decided to take action. My first game was to be a simple "hidden object" game - you know where you tap the screen to find hidden objects. I found out that this type of games is very popular among people and I found that it's pretty easy to do it - you just need a few pictures correctly cut in layers and a small code.

Get a developer account with Apple was pretty easy, so I went ahead and opened it and started the trend.

Since I had no help to guide me - I think I spent 3 times longer than average to make it but I really needed. For about 2 months sleepless nights my game was finally ready. The approval process from apple took about a week. This week on hold was the most annoying time for me, it was as time went by. I was so nervous that my hands even shook. What if they reject it? I've read tons of horror stories about developers who fail because Apple did not approve of their game or delayed approval for a month. I could not even sleep. I watched my email and Dev account every time to see the message "Your App was Accepted" from Apple. I was so harmful that I even send 3 follow-up emails and asked apples why it takes so long. Do not do these guys, I heard you just make critics angry if you show impatience!

Finally I got accepted and the sale started! I went to sleep dreaming of a lot of money rushing in my pocket.

Creating a great app or game is only part of the story. The most important part is how to sell it successfully and get on top of sales sales programs. That's what most developers need, fail one after another in their efforts to live their dream. They put all their efforts into development and miss the most important part - successful marketing! Even the best app can be completely unknown if you fail to market it properly.

I could personally see some of them and get valuable insider information about how this market works. Oh, you can not imagine how it turned my worldview upside down. Almost Everything I Learned Before ...

Thus, top developers keep information from little guys like you and me so that they can track money, but we can not even sell 10 copies! Did you know that there is a list of elite fast-paced developers, premiums in "What are we playing" and other top rated and beneficial?

All this information is well kept secret from us ...

... so no surprise thousands and thousands of new designers who enter the market fail individually. While you're confused reading and learning hundreds of ways to advertise your program - these guys only use a few ways that really work and do not even waste their time on others ...

As Tony Robbins once said, " Be best with the model best ". Find out what the best developers do and imitate their technology, use their secrets and tricks and you'll be fine. Do not try to update the bike. Use what's already working! Do not spread the solution to useless content that takes up your time, but never brings the results.

But after all, I realize that I owe my success to the few generous men among the top developers who decided not to ignore me and help me share my valuable knowledge with me. Without it, nothing could be possible.

Therefore, I decided to gather all my knowledge and resources and set up a comprehensive course of software for iPhone and iPad.

My main goal was to make full media that I can easily update monthly instead of writing a boring printed book It will be outdated even before it comes to the storehouse.

Secondly, I wanted to make my course really newcomer friendly. The arrogant expert authors are so proud of themselves that they do not even bother explaining details for people who are just starting out and have no programming technology at all. They assumed you are at least an expert in C ++ before you start learning XCode and other iPhone development materials.

I decided to change this approach completely. You know I had no programming options at all when I started so I do not expect you to know anything about programming. You do not need any technical knowledge. If you can control iPhone and basic computer software - this is all we need to get started.

In 4 weeks I will take you by hand and follow through the entire process of creating the first app or game. I promise - we will do it in an easy and fun way. No boring theory, no hard core programming, no useless content. Only practical information and instructions step by step!

Here's what we're going to get in the first week.

As I mentioned before, I do not expect you to be an expert on a bat, so first of all we are going to get a lot of basic information on how to start and apply yourself in different areas of play and Application Development: Create your first "Hello World" application to develop the first game with the Cocos 2d tool. Did you know that Cocos 2d is considered one of the easiest ways to create good apps and will be the most used tool tool next year?

You must also discover how to create your first web site using iWebKit and animated applications with Adobe Flash CS5. We'll also discuss how to debug your program and get rid of bugs so you have all the knowledge needed to delve into deeper information about the next few weeks. And as I said - it will be painful - we will do it in an easy and fun way.

In weeks 2 and 3 you will find different iPhone development tools that start from simple Xcode to more advanced content like Cocos 2d & IWebKit secrets & tricks. Let me warn you - even if it gets complicated - I put information, courses and samples in the understandable way you can find yourself becoming an expert even if you're a total newbie!

We also intend to study 2d and 3D editing software for game and app development and some kind of "cheat" characteristic of software and tricks - for those who want to use advanced content without wasting months on learning it. That's why I call it "Guilty of the lie of man" - I just give what you really need and do not waste your time describing stuff you'll never use!

By week 3, you will be your first game or application ready to go!

Last week we will cover the most important part of the story - how to market the game and finally make money by selling it in the App Store. Time to get the money to roll :-) Let's be honest with each other - after all, do you want to make good money with it, right? I've created a lot of great, fresh, updated content on how to market your games and where to get dirt with targeted traffic!

So what would you expect to pay for the product that finally shows you how to create your own program or game and start making money with it in an easy and fun way?

Before answering, say there's more.

So what do you think to be a fair price for the first real-time iphone and ipad development of multimedia course that really works and enables you to succeed?

Think about it. I basically give you the value of the year in high tech iPhone techniques that could make you hundreds of thousands of dollars.

Let me explain. With this training, your satisfaction is 100% guaranteed and I want to make this clear. You're totally covered with my 60-day satisfaction, no questions, guarantees, so if you do not love my course, I'll say you'll take your money back. I do not see it being a case. But I think the last thing you want to do is give it back when you start creating your app or game, but I want you to know we've got your roof and we've got your back if you're worried about this.

Think now if you could be one of them and make a lot of it. Well, I've already done it for the last 6 months as you know, and I'm sure you do not want to miss the boat here. And I really want you to understand how many chances are out there!

Get ready now! Soon you will be among those who really get into the development of mobile development. This is like telling you 12 years ago that you can use Google AdWords to drive traffic to your site. People became literally a millionaire overnight by doing the right thing on time. And it's the same with mobile games and applications now. You really do not want to miss the gold speed of apps and games! So get ready for your trip! And I really hope my video paper helped you get in your mind how big mobile development is for you and how much money you could possibly do by selling a game or app.

The most important part is your desire to create a game or app of your dream and make a huge amount of money by selling it! In addition, besides money, you get respect and recognition among the executive company. Who knows, maybe you'll be next Gameloft.

See, there is so much money in having your own application and the reason why people are aware that it's usually because they think it's too hard to start.

You look great is that when your app is in the app store, it will be for millions and millions of iPhone users, and by using some easy tricks i will show you, you can run tons of dirt cheap traffic to it! And it's like a snowball, it keeps rolling and growing in size every day!

Now, paid apps are a little harder, but you can also drain money with them. Even more than with free programs, in fact!

It's just like having a popular website - people would like to advertise on your website too!

And I'll show you exactly how to do it!

To get started now, have your credit card ready and click on a big orange button say "add to basket".

As you can see, create your own programs to make a lot of money. But what is the reason most people will never get into the App Business?

The reason is that most people will never realize how easy it is to create their own app. They believe in the myth that it's just too hard to start and you need too much money and abilities for it.

Well, I'm here to finally get it out of you!

Let me tell you this - developing your own programs could not be simpler than it is now!

All you have to do is think of the idea and just start following my instructions step by step! Easy like it!

It's also a myth that you must have a great powerful MAC computer to develop games. What if you do not have a Mac and uses a Windows-based computer? No problem! There is no need to spend thousands of dollars on the latest Mac computer. You can start the development of your Windows-based computer with some fun tricks I'm going to show in the course. We will install a special simple Mac emulator that provides a fully functional development environment on your Windows-based computer!

What makes this course so powerful is that I keep it updated with new information. These are not "Sell and Forget" courses that get outdated very fast. I continued to work for you to add new items and new units. Now we have made a new new update called The Making of Space Invaders: from A to Z.

As you might guess, Flappy Bird fever made millions of dollars in sale and began a series of successful cloves that crop all compensation after the original game was withdrawn from the market. Imagine whether you can make your own Flappy Bird game and the benefit of the Flappy Bird Success?

Therefore I have added a special Flappy Bird Bonus package where I contain all source code and graphics for the Flappy Bird game which is almost like a clone of the original! That's right, you Have almost the same Flappy Bird in your hands with all sources included. Feel free to learn it, change it, change the graphics, whatever you want!

It's time to take action!

Beat the magic "Add to Cart" button now and let you start creating the first app or game. I can not wait to see you in the training group, I can not wait to hear your success stories, I can not wait to hear how you dreamed of your dream game and made tons of money with it, as other guys from my group are already doing - you have seen the proof. So go ahead, click on the magic "Add to Cart" button below and it will get you instant access to the full course now!

MikeiPhone Game & App Developer

P.S. Remember that all the risks are on me and if you do not get the results you're trying to achieve for some reason - just contact me by phone or email and I'll refund everything, no question. "

Disclaimer: In the interests of full disclosure, we can not say that these results are typical for all users or typical. We simply share the results we've achieved personally in the past. Our results are not indicative of future performance or performance. Assume that these results are generally expected or achieved by someone. We do not know what kind of effort you will apply, so we can not guarantee any results for you. Previous shows do not necessarily show future results!

Click here to get

 iPhone Dev Secrets

at discounted price while it's still available...

All orders are protected by SSL encryption – the highest industry standard for online security from trusted vendors.

 iPhone Dev Secrets

is backed with a 60 Day No Questions Asked Money Back Guarantee. If within the first 60 days of receipt you are not satisfied with Wake Up Lean™, you can request a refund by sending an email to the address given inside the product and we will immediately refund your entire purchase price, with no questions asked.

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