Android Game Vs iOS Game Development – What Should a Designer Choose?

When it comes to choosing your smartphone, one generally has to choose between mobile phones that support two main environments – iOS and android. Other OS is not included in the calculation as they form a very small part of the equation. So with tremendous growth in the mobile gaming industry, the upcoming developers are ready with the big question of choosing between iOS and Android game development. Both of these venues have their own pros and cons when it comes to game development. Consider the difference between these two levels in this regard.

1. Development

Android takes longer than iOS. One of the main reasons for this is the testing process. While iOS games need to be tested on small devices (iPhones and iPads), Android games must be tested on a variety of devices and this is very time consuming. Again, after testing, when bugs have been detected and been fixed, you must try again for all these devices. Therefore, Android game development takes a considerable amount of time compared to iOS game development.

2. Device Supporting OS

You need to consider devices that support these platforms before deciding on any platform to use in game development. If you will be in Android game development, you have to think about developing for myriad Android devices available in the market. There are many companies that manufacture Android devices and all these devices come with different hardware, screen size, screen resolution, etc. So when you develop an Android game, he must ensure that the game works in a variety of devices.

Apple, however, produces a limited number of devices, so iOS game development is not as complicated as it takes into account a much smaller variety of devices compared to Android. [19659002] 3. Income Generation

A mobile app generates revenue in a variety of ways, including purchase of an app, purchase of applications, ads, subscriptions, etc. It has been found that the App Store (app distribution platform in IOS) generates more than twice the revenue generated by Google Play (Android Distributor). This is because most apps and games available in the App Store are a premium and users have to pay to download and use them. But when it comes to the number of downloads that Google Play scores over iOS because of the possibility of free download of apps and games, as well as the number of Android users is great. This does not mean that no games are available on Google Play; however, they are much smaller compared to iOS. Revenue generation in Android applications is mainly due to the purchase of applications, the cost of installation, advertising and by offering a paid version of the programs with more features.

It totally depends on developers how he wants to earn money from a game. However, for faster return on investment, iOS seems to be an ideal platform for game development.

4. Design

When it comes to games, the more they look real, more insight into the experience they provide. And this is one area where Android has an iOS. While games in iOS devices look great and you feel like playing "just another 2D game on a flat surface," provide UI features Google seams, shadows and edges, which ensure the game has a more genuine look.

5. Investments

iOS games require using XCode IDE with iOS SDK. XCode IDE runs exclusively on MacBooks and to develop an iOS game, you would have to buy your MacBook with fairly high settings, which will prove to be an expensive issue.

Android games need to download Android Studio and start encoding the app. Android Studio is supported by almost all devices and you do not have to expel these big money as your initial investment.

It seems that iOS has a slight edge over Android as a game development site. However, everything depends on the developer on what platform to choose. Nowadays there are tools to cross the platform available that allows both Android and iOS game development in one platform.

Source by Victor Wade

Leave a Reply

Your email address will not be published. Required fields are marked *