Purdue University and Microsoft have recently conducted a study and found that about 75 percent of the battery is smartphone app drawings used to serve third-party ads. This study featured some popular smartphone applications like Android Browser, Angry Birds and other Ravio's games. It was also reported that the app downloader at The New York Times boosts high levels of energy even after her mainstream download has finished. The study mainly includes users who use free programs and avoid paying money to remove programs. Android operators have suggested that users should use free trial and when they find it useful, you should buy it to eliminate ads. As long as you use free applications, until the battery life ends. Users should take care of the battery because it is many times more expensive than a small fee on an application. The study only included apps for Android, not the Windows Phone or iPhone applications.
The study was conducted using a tool called eprof. It came to the conclusion that a lot of programs spend a significant amount of time in performing I / O features, including access to Wi-Fi or 3G data. The study also revealed that numerous programs have hidden features to keep the device fully functional even after the operation is complete. Angry Birds Rovio, for example, has a third-party ad network that consumes 45 percent of the total energy used by the application. The opening of an Android search page in native browser consumes 20,000 μAH and about 31 percent and 16 percent are used for 3G and GPS.
In the test, a sample app found a connection to a remote server and sent 5 packets of data. Even after the application was completed, its 3D radio was activated for an additional 6 seconds, which dropped even more 57 of the total power used by the application.
Hundreds of other applications also behave in a similar manner, causing Provocation among users. There is also a strong time for Android software development professionals whose apps are meaningless to drain the battery. The study concluded that most of the energy consumed is actually consumed by I / O features that are not often related to the actions that the program has created. Android operators need to review the policies they follow to develop applications and calm down their temptation to collect personal data from the device's device. It is also advisable that the business community should have as reasonable and possible Android programming that does not suck the user's battery for any I / O features.
Source by Sirena Alex